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Jamaica Elections 2011 - Manifesto Word Search

written by owen

Do a quick search for words or phrases across all the 2011 Manifestos (JAM,JLP,MGPPP,NDM,PNP) and compare the results; maybe pointless but who knows; owensoft.net/project/agow2011/

Link Item 1599, posted: Wed, 21st Dec 2011 at 10:55 am comment

Goldeneye 007 Wii Game Review

written by owen

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Firstly let's just say that the game looks bueatiful the single player is definately pushing the wii. Pushing it so far that it results in frame drops when the on screen activity gets heavy. But the jungle stage is a site to be seen.

However the online multiplayer is a slow 30 frames per second and is littered with double kill bugs - maybe its just me but it is very annoying to shoot somebody is the head get the kill, only to have them kill you at the same time with a shotgun. This happens multple times in a single match.
On the plus side the game features accolades which are an indication of how well or how badly you did in a match, things such as Professional, COD Master, . Too bad there is no way to see those gained by your teammates or enemies.

A smart watch with lasers is much cooler than a smart phone with WIFI!

The single player is above average, nothing spectacular but as good as call of duty. It basically IS call of duty. I give it a 8 out of 10. There is fun to be had. Multiplayer is poor but the single player is worth a play through. Doesn't live up to the memory of the N64 game. It looks better that COD:WAW but does not play better because of its low framerate. Rent or borrow first. Not a memorable game, certainly not worth keeping in your collection.

The Online Multiplayer

Besides the fact that the gameplay is a laggy 30 frames per second the multi player maps have some of the most illogical designs that I have seen so far in a FPS video game. The major culprit in this stage called archives in which the map is design as a maze, the stage is a 2 storey building which has no sense of symmetry or logical architectural design. I know this may be over the head for most layman but some of the stages in this game are practically impossible to memories because of the random placement of staircases and walls in little rooms that serve no logical purpose in a building.

The Single Player Campaign

Once you complete the game on notice the first time, you will probably no want to play it again unless you bought the game and have nothing else to play. You can always go for the time trials or the 007 Classic difficulty but these modes are pointless because enemies that appear out of hidden walls and bottleneck sections make doing a quick run through more of a chore than a exercise in skill. The single play is roughly 5 hours and has no gadgets besides a smart phone and some quick time events which are often pointless distraction. There is this one point where I actually had to go online to figure out to escape a helicopter sequence because of a poorly placed button. In general its a mixed bag

Link Item 1569, posted: Wed, 14th Sep 2011 at 7:46 pm comment

Console Games on a Handheld - Definition

written by owen

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Dispite the fact that the PSP was as poorly designed as the ps3 IMHO I think the best explanation for the topic of the post is;

"Straight ports of console games which weren't designed specifically for handheld "

A REALLY good game on the console will probably be a good game on a handheld. But such is not the case with all games. And there are some games that will are definitely better off not ported. There are some design changes that must be made to the game to make it play well on a small screen.

You really have to cut down on the Text, the loading, the annoying repeative fetch quests and infinite spawning enemies that many console games use to extend play time.

I can only imagine how the shooting mechanics are going to work in Uncharted. I can forsee many a NGP player getting shot by a off-screen enemy and falling into a pit while using the back touch pad to jump. Its as illogical as the character model being 3/4 the height of the screen (see thumb).

I always wondered why the Gameboy had 2 buttons for so long, its because 2 buttons is all the complexity you really need when you are trying not to get mugged at the bus stop.

Console games are long, complicated and can require the players full attention. Handheld games on the other hand should be unique and only require as much attention from the player as needed to complete a single level or section. Nothing more.

Link Item 1491, posted: Mon, 07th Feb 2011 at 7:20 pm comment

PSP2, NGP Sucks because its all been done before

written by owen

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Sony, Sony, Sony. You know that shit is going to cost $599 USD. There is no way you are going to get all those features in a 300 dollar handheld. Sony apparently has yet to learn its lesson. These are the same features they were selling when the PSP1 came out (bigger, better, faster). Might as well they called it the PSP4000. I mean how can a system running at 2.5 times the resolution of the 3DS have comparable battery life? its logically impossible. The battery would have to be as big as the damn screen (also adding to its weight).

I don't know, why change the XMB menu? I don't even know who is going to care about a system that is coming out 9-12 months from now. Why they even announce it? If you announce something, you launch it in 3 months. Better yet you launch it the very next week, but Sony is not Apple. Don't wait until all the hate builds up or the thing gets leaked to the public.

Not to mention the launch line up. All those games might as well be running on a PS3 because it doesn't matter. I hope they port Uncharted 1 exactly to it, EXACTLY! Every feature in Uncharted one, on the system and I hope they sell it for $60. I mean why buy a PS3 for $300 when you can play the same game on the PSP2? Did they even try to develop a NEW game that makes use of all its new features? NO, they just ported the game that they already know are big sellers on the PS3. LBP? on a handheld? Its hard enough to tell when the sack boy is on a TV much less a small screen. Where is Heavy Rain? Where is LocoRoco? Where is God Of War 3? Eco? GTA4?

It plays PSone games? so what? the PSP plays PSone games. Where the hell are the PS2 games?

Having a touch pad on the back is as gay as dual screens on the DS. Its nothing but a reach around. "Touch it on the front, touch it on the back!" should be the new tagline. You will have release your grip on the console to fully utilize the back touch pad. Considering the weight and the size of the thing, people and kids are going to be dropping it left, right, center and back!

Its like someone at Sony is like "wait, how are we going to innovate around this touch screen gimmic? we are not smart enough to really think up anything new but we already have the most powerful handheld on the market, so lets make it more powerful than EVERY CONSOLE EVER CREATED and put the touchscreen ON THE BACK!" and someone else in the back shouts out "yes! and lets re-release all our current biggest PS3 IPs and add that right analog stick and cartridges that the fans have been requesting FOREVER!"

This is a system that will only sell to fanbois. Seriously, everybody who will buy this console will already have a PS3 (which is not alotta a people). The PSP GO flopped, go look that thing up, it costs $300 USD and it didn't even have rumble. Why not just make a portable PS2?

What they should have done

Here I list the things that make a portable console cool;


  • 10 hour battery life minimum.
  • Cheap, small, light weight and solid build.
  • Lots of portable games, homebrew, and Flash games.
  • Usb ports and SD card slots.
  • Simplicity

The PSP2, NGP is none of these. Infact the PSP2 is the same as the PSP1. Everything that caused the PSP1 to fail is amplified 4 times.

The perfect PSP2 (update)

The perfect hand held from Sony right now would be a small ps2. Seriously.


  • The console will include all the PS2 hardware except the DVD drive, Controller ports and Memory card slot. It would in fact be a miniature PS2 with a built in screen.
  • It would play PS2 games stored a flash card, downloaded from the ps2 disc inserted into a PS3 or bought from the Sony Store.
  • Games would be played directly on the hardware. Therefore reducing the need for extra processing power for emulation.
  • It would have 10 hours battery life. Minimum.
  • It would play PS2 network broadband games over WIFI.
  • It would not support connection to a tv (so as not to kill ps2 sales)
  • New games could be released on it without disrupting the Backward compatibility of PS2 games while making use of extra features and a touch screen. In fact extra hardware features are not even necessary but I know some Sony Fans love to have do dads.
  • Rumble, Dual Analog sticks

Link Item 1489, posted: Sat, 29th Jan 2011 at 10:36 pm comment 14

Darksasuke75 commented: You made some good points because this system is nothing new sony is just copying eveything from everyone else like nintendo,apple,and other companies and putting it into one system and for the pice of it you may as well just buy a ps3 ps2,and or wii. With all this $hi+ in the system it you can probably only get about 2 hours on it plus it probably wont fit in you poket it will weigh alot and the batter is gonna have to be as big as life. Im shooting for the nintendo 3ds it has much more to offer and its officialy coming out March 27th! The Nintendo 3ds can handle everything in it including the 3d getting about 5-6 hours on it plus its light and fits in your pocket and it probably wont over heat because none of my previous ds's have over heated! [smile] ... read 13 more

Bit.Trip - Runner - Wii Review

written by owen

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Runner is a game that could only have been designed by Hilter. Beating/completing the game requires dedicating GIGABYTES of you brain towards memorizing devilish jumping and ducking patterns in perfect order. Failing to do so will result in you getting sent directly back to the beginning of the level - no check point - no short cuts - NO NOTHING.

This game is GOOD but I certainly would not give this game a 10 because clearly there were some awful decisions made in the designs/layouts of some of the levels. You can tell that it is a design issue when EVERYBODY who plays level 1-2 has the same problem with those dam stairs. What makes it worst is that those stairs are the hardest in the whole 1st world. Not even to mention the bonus stages that can only be played once after playing the full stage.

Runner is a novel game but don't buy it unless you have alot of patience and up for the challenge of playing a level ONE HUNDRED TIMES OVER until you are able to commit everything into muscle memory. I give bit.trip: runner a 8 out of 10. Its good but unnecessarily hard.

Link Item 1459, posted: Sun, 12th Dec 2010 at 1:32 pm comment 2

Tami commented: This seems like a good choice to piss off a gamer. Maybe this should be a Christmas gift. ... read 1 more

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